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API > API/Plugins > API/Plugins/OodleNetworkHandlerComponent
Oodle implementation for (serverside) threaded net analytics data - threading is taken care of, just need to send off the analytics
| Name | FOodleNetAnalyticsData |
| Type | struct |
| Header File | /Engine/Plugins/Compression/OodleNetwork/Source/Public/OodleNetworkAnalytics.h |
| Include Path | #include "OodleNetworkAnalytics.h" |
Syntax
struct FOodleNetAnalyticsData :
public FNetAnalyticsData ,
public FOodleNetworkAnalyticsVars
Inheritance Hierarchy
- FVirtualDestructor → FNetAnalyticsData → FOodleNetAnalyticsData
- FSharedFromThisBase → TSharedFromThis → FNetAnalyticsData → FOodleNetAnalyticsData
- FVirtualDestructor → FLocalNetAnalyticsStruct → FOodleNetworkAnalyticsVars → FOodleNetAnalyticsData
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOodleNetworkAnalyticsVars * GetLocalData() |
OodleNetworkAnalytics.h |
Overridden from FNetAnalyticsData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SendAnalytics() |
FOodleNetAnalyticsData | OodleNetworkAnalytics.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const TCHAR * GetAnalyticsEventName() |
Returns the analytics event name to use - to be overridden in subclasses | OodleNetworkAnalytics.h |