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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UQuitMatchCallbackProxy
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h |
| Include | #include "QuitMatchCallbackProxy.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/QuitMatchCallbackProxy.cpp |
UFUNCTION (BlueprintCallable,
Meta=(BlueprintInternalUseOnly="true", WorldContext="WorldContextObject"),
Category="Online|TurnBased")
static UQuitMatchCallbackProxy * QuitMatch
(
UObject * WorldContextObject,
APlayerController * PlayerController,
FString MatchID,
EMPMatchOutcome::Outcome Outcome,
int32 TurnTimeoutInSeconds
)
Remarks
Quits the turn based match.