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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UQuitMatchCallbackProxy
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/QuitMatchCallbackProxy.h |
| Include | #include "QuitMatchCallbackProxy.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/QuitMatchCallbackProxy.cpp |
UFUNCTION&40;BlueprintCallable,
Meta&61;&40;BlueprintInternalUseOnly&61;"true", WorldContext&61;"WorldContextObject"&41;,
Category&61;"Online&124;TurnBased"&41;
static UQuitMatchCallbackProxy &42; QuitMatch
&40;
UObject &42; WorldContextObject,
APlayerController &42; PlayerController,
FString MatchID,
EMPMatchOutcome::Outcome Outcome,
int32 TurnTimeoutInSeconds
&41;
Remarks
Quits the turn based match.