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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UPartyBeaconState
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h |
| Include | #include "PartyBeaconState.h" |
virtual bool ShouldRespectCompetitiveIntegrity() const
Remarks
Competitive integrity represents how "fair" we need to keep the game. So no friends on other teams, no cross team chat, etc. Whether we should respect competitive integrity