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API > API/Plugins > API/Plugins/OnlineSubsystemUtils
| Name | ULeaderboardFlushCallbackProxy |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/LeaderboardFlushCallbackProxy.h |
| Include Path | #include "LeaderboardFlushCallbackProxy.h" |
Syntax
UCLASS (MinimalAPI)
class ULeaderboardFlushCallbackProxy : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULeaderboardFlushCallbackProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULeaderboardFlushCallbackProxy
(
const FObjectInitializer& ObjectInitializer |
LeaderboardFlushCallbackProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnFailure | FOnLeaderboardFlushed | Called when there is an unsuccessful leaderboard flush. | LeaderboardFlushCallbackProxy.h |
|
| OnSuccess | FOnLeaderboardFlushed | Called when there is a successful leaderboard flush. | LeaderboardFlushCallbackProxy.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFailedToEvenSubmit | bool | Did we fail immediately? | LeaderboardFlushCallbackProxy.h | |
| LeaderboardFlushCompleteDelegate | FOnLeaderboardFlushCompleteDelegate | Delegate called when a leaderboard has been successfully flushed | LeaderboardFlushCallbackProxy.h | |
| LeaderboardFlushCompleteDelegateHandle | FDelegateHandle | OnLeaderboardFlushComplete delegate handle | LeaderboardFlushCallbackProxy.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
LeaderboardFlushCallbackProxy.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ULeaderboardFlushCallbackProxy * CreateProxyObjectForFlush
(
APlayerController* PlayerController, |
Called to perform the query internally. | LeaderboardFlushCallbackProxy.h |
|