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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UIpNetDriver
Represents a packet received and/or error encountered by the receive thread, if enabled, queued for the game thread to process.
| Name | FReceivedPacket |
| Type | struct |
| Header File | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/IpNetDriver.h |
| Include Path | #include "IpNetDriver.h" |
Syntax
struct FReceivedPacket
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReceivedPacket() |
IpNetDriver.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Error | ESocketErrors | The error triggered by the socket RecvFrom call. | IpNetDriver.h | |
| FromAddress | TSharedPtr< FInternetAddr > | Address from which the packet was received. | IpNetDriver.h | |
| PacketBytes | TArray< uint8 > | The content of the packet as received from the socket. | IpNetDriver.h | |
| PlatformTimeSeconds | double | FPlatformTime::Seconds() at which this packet and/or error was received. | IpNetDriver.h |