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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UIpNetDriver > API/Plugins/OnlineSubsystemUtils/UIpNetDriver/FReceiveThreadRunnable
Syntax
TCircularQueue < FReceivedPacket > ReceiveQueue
Remarks
Thread-safe queue of received packets. The Run() function is the producer, UIpNetDriver::TickDispatch on the game thread is the consumer.