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API > API/Plugins > API/Plugins/OnlineSubsystemUtils
| Name | UEndTurnCallbackProxy |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h |
| Include Path | #include "EndTurnCallbackProxy.h" |
Syntax
UCLASS (MinimalAPI)
class UEndTurnCallbackProxy : public UOnlineBlueprintCallProxyBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintAsyncActionBase → UOnlineBlueprintCallProxyBase → UEndTurnCallbackProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEndTurnCallbackProxy
(
const FObjectInitializer& ObjectInitializer |
EndTurnCallbackProxy.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UEndTurnCallbackProxy() |
EndTurnCallbackProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnFailure | FEmptyOnlineDelegate | Called when there is an unsuccessful query. | EndTurnCallbackProxy.h |
|
| OnSuccess | FEmptyOnlineDelegate | Called when there is a successful query. | EndTurnCallbackProxy.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MatchID | FString | The MatchID of the active match. | EndTurnCallbackProxy.h | |
| PlayerControllerWeakPtr | TWeakObjectPtr< APlayerController > | The player controller triggering things. | EndTurnCallbackProxy.h | |
| TurnBasedMatchInterface | UTurnBasedMatchInterface * | Object that is inheriting from UTurnBasedMatchInterface. Replicated properties will be serialize into the platform specific match data object. | EndTurnCallbackProxy.h | |
| WorldContextObject | UObject * | The world context object in which this call is taking place. | EndTurnCallbackProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UploadMatchDataDelegate
(
FString MatchID, |
EndTurnCallbackProxy.h |
Overridden from UBlueprintAsyncActionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Activate() |
EndTurnCallbackProxy.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UEndTurnCallbackProxy * EndTurn
(
UObject* WorldContextObject, |
Ends the turn for the current player. | EndTurnCallbackProxy.h |
|