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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UEndTurnCallbackProxy
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h |
| Include | #include "EndTurnCallbackProxy.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndTurnCallbackProxy.cpp |
UFUNCTION (BlueprintCallable,
Meta=(BlueprintInternalUseOnly="true", WorldContext="WorldContextObject"),
Category="Online|TurnBased")
static UEndTurnCallbackProxy * EndTurn
(
UObject * WorldContextObject,
class APlayerController * PlayerController,
FString MatchID,
TScriptInterface < ITurnBasedMatchInterface > TurnBasedMatchInterface
)
Remarks
Ends the turn for the current player.