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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/UEndTurnCallbackProxy
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndTurnCallbackProxy.h |
| Include | #include "EndTurnCallbackProxy.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/EndTurnCallbackProxy.cpp |
UFUNCTION&40;BlueprintCallable,
Meta&61;&40;BlueprintInternalUseOnly&61;"true", WorldContext&61;"WorldContextObject"&41;,
Category&61;"Online&124;TurnBased"&41;
static UEndTurnCallbackProxy &42; EndTurn
&40;
UObject &42; WorldContextObject,
class APlayerController &42; PlayerController,
FString MatchID,
TScriptInterface< ITurnBasedMatchInterface > TurnBasedMatchInterface
&41;
Remarks
Ends the turn for the current player.