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API > API/Plugins > API/Plugins/OnlineSubsystemUtils
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintAsyncActionBase
- UOnlineBlueprintCallProxyBase
- UEndMatchCallbackProxy
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/EndMatchCallbackProxy.h |
| Include | #include "EndMatchCallbackProxy.h" |
Syntax
UCLASS&40;MinimalAPI&41;
class UEndMatchCallbackProxy : public UOnlineBlueprintCallProxyBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FEmptyOnlineDelegate | OnFailure | Called when ending the match fails. | |
| FEmptyOnlineDelegate | OnSuccess | Called when the match ends successfully. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UEndMatchCallbackProxy
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UEndMatchCallbackProxy * | EndMatch
(
UObject* WorldContextObject, |
End a match that is in progress while it is the current player's turn. | |
| void | EndMatchDelegate
(
FString MatchID, |
||
| UTurnBasedMatchInterface * |
Overridden from UBlueprintAsyncActionBase
| Type | Name | Description | |
|---|---|---|---|
| void | Activate () |
Called to trigger the action once the delegates have been bound |