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API > API/Plugins > API/Plugins/OnlineSubsystemUtils
A single player reservation
| Name | FPlayerReservation |
| Type | struct |
| Header File | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconReservation.h |
| Include Path | #include "OnlineBeaconReservation.h" |
Syntax
USTRUCT ()
struct FPlayerReservation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPlayerReservation() |
OnlineBeaconReservation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowCrossplay | bool | Does this player opt in to crossplay | OnlineBeaconReservation.h |
|
| ElapsedTime | float | Elapsed time since player made reservation and was last seen | OnlineBeaconReservation.h |
|
| Platform | FString | Platform this user is on | OnlineBeaconReservation.h |
|
| UniqueId | FUniqueNetIdRepl | Unique id for this reservation | OnlineBeaconReservation.h |
|
| ValidationStr | FString | Info needed to validate user credentials when joining a server | OnlineBeaconReservation.h |
|