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API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/AOnlineBeaconClient
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconClient.h |
| Include | #include "OnlineBeaconClient.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconClient.cpp |
virtual FString GetLoginOptions
&40;
const FUniqueNetIdRepl & PlayerId
&41;
Remarks
Get the login options to send the server during login. Typically this is expected to be in the format that UGameplayStatics::ParseOption can parse, i.e. Key1=Value1?Key2=Value2?Key3=Value3 Login options value to send to server
Parameters
| Name | Description |
|---|---|
| PlayerId | unique id of the user on this connection |