Navigation
API > API/Plugins > API/Plugins/OnlineSubsystemUtils > API/Plugins/OnlineSubsystemUtils/AOnlineBeaconClient
- AActor::DestroyNetworkActorHandled()
- AOnlineBeaconClient::DestroyNetworkActorHandled()
References
| Module | OnlineSubsystemUtils |
| Header | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/OnlineBeaconClient.h |
| Include | #include "OnlineBeaconClient.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/OnlineBeaconClient.cpp |
virtual bool DestroyNetworkActorHandled&40;&41;
Remarks
Called by DestroyActor(), gives actors a chance to op out of actor destruction Used by network code to have the net connection timeout/cleanup first true if DestroyActor() should not continue with actor destruction, false otherwise