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API > API/Plugins > API/Plugins/OnlineSubsystemOculus > API/Plugins/OnlineSubsystemOculus/UOculusUpdateSessionCallbackProx-
References
| Module | OnlineSubsystemOculus |
| Header | /Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusUpdateSessionCallbackProxy.h |
| Include | #include "OculusUpdateSessionCallbackProxy.h" |
| Source | /Engine/Plugins/Online/OnlineSubsystemOculus/Source/Private/OculusUpdateSessionCallbackProxy.cpp |
UFUNCTION (BlueprintCallable, Category="Oculus|Session", Meta=(BlueprintInternalUseOnly="true"))
static UOculusUpdateSessionCallbackProxy * SetSessionEnqueue
(
bool bShouldEnqueueInMatchmakingPool
)
Remarks
Kick off UpdateSession check. Asynchronous see OnUpdateCompleteDelegate for results.