Navigation
API > API/Plugins > API/Plugins/OnlineSubsystemOculus
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UPlayer
- UNetConnection
- UIpConnection
- UOculusNetConnection
References
| Module | OnlineSubsystemOculus |
| Header | /Engine/Plugins/Online/OnlineSubsystemOculus/Source/Classes/OculusNetConnection.h |
| Include | #include "OculusNetConnection.h" |
Syntax
UCLASS&40;Transient, Config&61;Engine&41;
class UOculusNetConnection : public UIpConnection
Overridden from UNetConnection
| Type | Name | Description | |
|---|---|---|---|
| void | InitBase
(
UNetDriver* InDriver, |
Initialize common settings for this connection instance | |
| void | InitLocalConnection
(
UNetDriver* InDriver, |
Initialize this connection instance to a remote source | |
| void | InitRemoteConnection
(
UNetDriver* InDriver, |
Initialize this connection instance from a remote source | |
| FString | |||
| FString | LowLevelGetRemoteAddress
(
bool bAppendPort |
||
| void | LowLevelSend
(
void* Data, |
Sends a byte stream to the remote endpoint using the underlying socket | |
| FString | Gets a unique ID for the connection, this ID depends on the underlying connection For IP connections this is an IP Address and port, for steam this is a SteamID |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | Called to finish destroying the object. |