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API > API/Plugins > API/Plugins/OnlineSubsystem > API/Plugins/OnlineSubsystem/Interfaces > API/Plugins/OnlineSubsystem/Interfaces/IVoiceEngine
- IVoiceEngine::PatchRemoteTalkerOutputToEndpoint()
- FVoiceEngineImpl::PatchRemoteTalkerOutputToEndpoint()
References
| Module | OnlineSubsystem |
| Header | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/VoiceInterface.h |
| Include | #include "Interfaces/VoiceInterface.h" |
virtual bool PatchRemoteTalkerOutputToEndpoint
&40;
const FString & InDeviceName,
bool bMuteInGameOutput
&41;
Remarks
This can be used to patch incoming audio to a different audio device.
Parameters
| Name | Description |
|---|---|
| InDeviceName- | name of the device to patch to. |
| bMuteInGameOutput- | if set to true, the audio going out to the game will be muted. |