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API > API/Plugins > API/Plugins/OnlineSubsystem > API/Plugins/OnlineSubsystem/Interfaces > API/Plugins/OnlineSubsystem/Interfaces/IOnlineGameMatches
References
| Module | OnlineSubsystem |
| Header | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGameMatchesInterface.h |
| Include | #include "Interfaces/OnlineGameMatchesInterface.h" |
void JoinGameMatch
&40;
const FUniqueNetId & UserId,
const FString & MatchId,
const TArray< FJoinGameMatchPlayer > & GameMatchJoinPlayerData,
const FOnJoinGameMatchComplete & CompletionDelegate
&41;
Remarks
Joins a player to an existing match
Parameters
| Name | Description |
|---|---|
| UserId | Id of the user updating the match (not to be confused with the id of the player being added to the match) |
| MatchId | The id of the match in which the new player will join |
| GameMatchJoinPlayerData | Game match data required to add a player to the existing match |
| CompletionDelegate | Completion delegate called when JoinGameMatch is complete |