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API > API/Plugins > API/Plugins/OnlineSubsystem > API/Plugins/OnlineSubsystem/IOnlineSession
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SendSessionInviteToFriend
(
int32 LocalUserNum, |
Sends an invitation to play in the player's current session | Interfaces/OnlineSessionInterface.h | |
bool SendSessionInviteToFriend
(
const FUniqueNetId& LocalUserId, |
Sends an invitation to play in the player's current session | Interfaces/OnlineSessionInterface.h |
SendSessionInviteToFriend(int32, FName, const FUniqueNetId &)
Description
Sends an invitation to play in the player's current session
| Name | SendSessionInviteToFriend |
| Type | function |
| Header File | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h |
| Include Path | #include "Interfaces/OnlineSessionInterface.h" |
bool SendSessionInviteToFriend
(
int32 LocalUserNum,
FName SessionName,
const FUniqueNetId & Friend
)
true if successful, false otherwise
Parameters
| Name | Remarks |
|---|---|
| LocalUserNum | the user that is sending the invite |
| SessionName | session to invite them to |
| Friend | the player to send the invite to |
SendSessionInviteToFriend(const FUniqueNetId &, FName, const FUniqueNetId &)
Description
Sends an invitation to play in the player's current session
| Name | SendSessionInviteToFriend |
| Type | function |
| Header File | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h |
| Include Path | #include "Interfaces/OnlineSessionInterface.h" |
bool SendSessionInviteToFriend
(
const FUniqueNetId & LocalUserId,
FName SessionName,
const FUniqueNetId & Friend
)
true if successful, false otherwise
Parameters
| Name | Remarks |
|---|---|
| LocalUserId | the user that is sending the invite |
| SessionName | session to invite them to |
| Friend | the player to send the invite to |