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API > API/Plugins > API/Plugins/OnlineSubsystem > API/Plugins/OnlineSubsystem/IOnlineSession
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool FindFriendSession
(
int32 LocalUserNum, |
Allows the local player to follow a friend into a session | Interfaces/OnlineSessionInterface.h | |
bool FindFriendSession
(
const FUniqueNetId& LocalUserId, |
Allows the local player to follow a friend into a session | Interfaces/OnlineSessionInterface.h | |
bool FindFriendSession
(
const FUniqueNetId& LocalUserId, |
Allows the local player to retrieve the session of multiple friends | Interfaces/OnlineSessionInterface.h |
FindFriendSession(int32, const FUniqueNetId &)
Description
Allows the local player to follow a friend into a session
| Name | FindFriendSession |
| Type | function |
| Header File | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h |
| Include Path | #include "Interfaces/OnlineSessionInterface.h" |
bool FindFriendSession
(
int32 LocalUserNum,
const FUniqueNetId & Friend
)
true if the async call worked, false otherwise
Parameters
| Name | Remarks |
|---|---|
| LocalUserNum | the local player wanting to join |
| Friend | the player that is being followed |
FindFriendSession(const FUniqueNetId &, const FUniqueNetId &)
Description
Allows the local player to follow a friend into a session
| Name | FindFriendSession |
| Type | function |
| Header File | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h |
| Include Path | #include "Interfaces/OnlineSessionInterface.h" |
bool FindFriendSession
(
const FUniqueNetId & LocalUserId,
const FUniqueNetId & Friend
)
true if the async call worked, false otherwise
Parameters
| Name | Remarks |
|---|---|
| LocalUserId | the local player wanting to join |
| Friend | the player that is being followed |
FindFriendSession(const FUniqueNetId &, const TArray< FUniqueNetIdRef > &)
Description
Allows the local player to retrieve the session of multiple friends
| Name | FindFriendSession |
| Type | function |
| Header File | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineSessionInterface.h |
| Include Path | #include "Interfaces/OnlineSessionInterface.h" |
bool FindFriendSession
(
const FUniqueNetId & LocalUserId,
const TArray < FUniqueNetIdRef > & FriendList
)
true if the async call worked, false otherwise
Parameters
| Name | Remarks |
|---|---|
| LocalUserId | the local player wanting to join |
| FriendList | the potential players to follow |