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API > API/Plugins > API/Plugins/OnlineServicesInterface
| Name | IPresence |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineServices/Source/OnlineServicesInterface/Public/Online/Presence.h |
| Include Path | #include "Online/Presence.h" |
Syntax
class IPresence
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOnlineAsyncOpHandle< FBatchQueryPresence > BatchQueryPresence
(
FBatchQueryPresence::Params&& Params |
Queries presences for all users in the array | Online/Presence.h | |
TOnlineResult< FGetCachedPresence > GetCachedPresence
(
FGetCachedPresence::Params&& Params |
Get the presence of a user Presence typically comes from QueryPresence or push events from the online service | Online/Presence.h | |
TOnlineEvent< void(const FPresenceUpdated &)> OnPresenceUpdated() |
Get the event that is triggered when presence is updated | Online/Presence.h | |
TOnlineAsyncOpHandle< FPartialUpdatePresence > PartialUpdatePresence
(
FPartialUpdatePresence::Params&& Params |
Updates only the parts of the presence that are specified | Online/Presence.h | |
TOnlineAsyncOpHandle< FQueryPresence > QueryPresence
(
FQueryPresence::Params&& Params |
Query presence for a user | Online/Presence.h | |
TOnlineAsyncOpHandle< FUpdatePresence > UpdatePresence
(
FUpdatePresence::Params&& Params |
Update your presence | Online/Presence.h |