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API > API/Plugins > API/Plugins/OnlineServicesInterface
| Name | IConnectivity |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineServices/Source/OnlineServicesInterface/Public/Online/Connectivity.h |
| Include Path | #include "Online/Connectivity.h" |
Syntax
class IConnectivity
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOnlineResult< FGetConnectionStatus > GetConnectionStatus
(
FGetConnectionStatus::Params&& Params |
Accessor for the connection status | Online/Connectivity.h | |
TOnlineEvent< void(const FConnectionStatusChanged &)> OnConnectionStatusChanged() |
Event triggered when the connection status changes | Online/Connectivity.h |