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API > API/Plugins > API/Plugins/OnlineServicesInterface
| |
|
| Name |
FUserPresence |
| Type |
struct |
| Header File |
/Engine/Plugins/Online/OnlineServices/Source/OnlineServicesInterface/Public/Online/Presence.h |
| Include Path |
#include "Online/Presence.h" |
Syntax
struct FUserPresence
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AccountId |
FAccountId |
User whose presence this is |
Online/Presence.h |
|
| GameStatus |
EUserPresenceGameStatus |
Playing this game |
Online/Presence.h |
|
| Joinability |
EUserPresenceJoinability |
Session state |
Online/Presence.h |
|
| PlatformType |
EOnlinePlatformType |
Type of the user's current online platform |
Online/Presence.h |
|
| Properties |
FPresenceProperties |
Session keys, and any platform specific presence properties |
Online/Presence.h |
|
| RichPresenceString |
FString |
Game-defined representation of the current game state (e.g. "Squads- 4 Remaining" or "Level 5 Warrior") |
Online/Presence.h |
|
| Status |
EUserPresenceStatus |
Presence state |
Online/Presence.h |
|
| StatusString |
FString |
Stringified representation of the user status (online, offline, whatever the platform wants to define) |
Online/Presence.h |
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