Navigation
API > API/Plugins > API/Plugins/ObjectMixerEditor
| Name | FObjectMixerEditorModule |
| Type | class |
| Header File | /Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Source/ObjectMixer/Public/ObjectMixerEditorModule.h |
| Include Path | #include "ObjectMixerEditorModule.h" |
Syntax
class FObjectMixerEditorModule : public IModuleInterface
Implements Interfaces
Derived Classes
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnBlueprintFilterCompiled | TMulticastDelegate_NoParams< void > | ObjectMixerEditorModule.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| BaseObjectMixerModuleName | const FName | ObjectMixerEditorModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| WorkspaceGroup | TSharedPtr< FWorkspaceItem > | ObjectMixerEditorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< SDockTab > FindNomadTab () |
Tries to find the nomad tab assigned to this instance of Object Mixer. | ObjectMixerEditorModule.h | |
const TSubclassOf< UObjectMixerObjectFilter > & GetDefaultFilterClass () |
This is the filter class used to initialize the ListModel. | ObjectMixerEditorModule.h | |
virtual FName GetModuleName() |
ObjectMixerEditorModule.h | ||
| Get a list of sequencers that are currently active in the editor. | ObjectMixerEditorModule.h | ||
virtual FName GetTabSpawnerId() |
ObjectMixerEditorModule.h | ||
TSharedPtr< FWorkspaceItem > GetWorkspaceGroup() |
ObjectMixerEditorModule.h | ||
virtual UWorld * GetWorld() |
ObjectMixerEditorModule.h | ||
virtual void Initialize() |
ObjectMixerEditorModule.h | ||
virtual TSharedPtr< SWidget > MakeObjectMixerDialog
(
TSubclassOf< UObjectMixerObjectFilter > InDefaultFilterClass |
ObjectMixerEditorModule.h | ||
FOnBlueprintFilterCompiled & OnBlueprintFilterCompiled() |
ObjectMixerEditorModule.h | ||
virtual void OnRenameCommand() |
Called when the Rename command is executed from the UI or hotkey. | ObjectMixerEditorModule.h | |
bool RegenerateListWidget () |
Build the List widget from scratch. | ObjectMixerEditorModule.h | |
bool RegisterItemInMenuGroup
(
FWorkspaceItem& InItem |
Add a tab spawner to the Object Mixer menu group. | ObjectMixerEditorModule.h | |
void RegisterMenuGroup() |
ObjectMixerEditorModule.h | ||
virtual void RegisterSettings() |
ObjectMixerEditorModule.h | ||
virtual void RegisterTabSpawner() |
ObjectMixerEditorModule.h | ||
virtual void SetupMenuItemVariables() |
ObjectMixerEditorModule.h | ||
virtual TSharedRef< SDockTab > SpawnTab
(
const FSpawnTabArgs& Args |
ObjectMixerEditorModule.h | ||
virtual void Teardown() |
ObjectMixerEditorModule.h | ||
void UnregisterMenuGroup() |
ObjectMixerEditorModule.h | ||
virtual void UnregisterSettings() |
ObjectMixerEditorModule.h | ||
virtual void UnregisterTabSpawner() |
ObjectMixerEditorModule.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
ObjectMixerEditorModule.h | ||
virtual void StartupModule() |
ObjectMixerEditorModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FObjectMixerEditorModule & Get() |
ObjectMixerEditorModule.h | ||
static void OpenProjectSettings() |
ObjectMixerEditorModule.h |