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Unreal Engine C++ API Reference > Plugins > NiagaraSimCaching > Niagara > Sequencer > UMovieSceneNiagaraCacheSection
- UObject::PostEditChangeProperty()
- UMovieSceneSignedObject::PostEditChangeProperty()
- UMovieSceneSection::PostEditChangeProperty()
- UMovieSceneBaseCacheSection::PostEditChangeProperty()
- UMovieSceneNiagaraCacheSection::PostEditChangeProperty()
References
Module | NiagaraSimCaching |
Header | /Engine/Plugins/FX/NiagaraSimCaching/Source/NiagaraSimCaching/Public/Niagara/Sequencer/MovieSceneNiagaraCacheSection.h |
Include | #include "Niagara/Sequencer/MovieSceneNiagaraCacheSection.h" |
Source | /Engine/Plugins/FX/NiagaraSimCaching/Source/NiagaraSimCaching/Private/Niagara/Sequencer/MovieSceneNiagaraCacheSection.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |