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API > API/Plugins > API/Plugins/NiagaraShader
| Name | UNiagaraScriptBase |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraScriptBase.h |
| Include Path | #include "NiagaraScriptBase.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UNiagaraScriptBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraScriptBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraScriptBase
(
const FObjectInitializer& ObjectInitializer |
NiagaraScriptBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TConstArrayView< FSimulationStageMetaData > GetSimulationStageMetaData() |
NiagaraScriptBase.h | ||
virtual void ModifyCompilationEnvironment
(
EShaderPlatform Platform, |
NiagaraScriptBase.h | ||
virtual bool ShouldCompile
(
EShaderPlatform Platform |
NiagaraScriptBase.h |