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API > API/Plugins > API/Plugins/NiagaraShader
References
| Module | NiagaraShader |
| Header | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraDebugShaders.h |
| Include | #include "NiagaraDebugShaders.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraDebugShaders.cpp |
namespace NiagaraDebugShaders
{
void NiagaraDebugShaders::VisualizeTexture
(
class FRDGBuilder & GraphBuilder,
const FSceneView & View,
const FScreenPassRenderTarget & Output,
const FIntPoint & Location,
const int32 & DisplayHeight,
const FIntVector4 & AttributesToVisualize,
FRDGTextureRef Texture,
const FIntVector4 & NumTextureAttributes,
uint32 TickCounter,
const FVector2D & PreviewDisplayRange
)
}