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API > API/Plugins > API/Plugins/NiagaraShader > API/Plugins/NiagaraShader/FNiagaraShaderScript
References
| Module | NiagaraShader |
| Header | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
| Include | #include "NiagaraShared.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShared.cpp |
virtual void ModifyCompilationEnvironment
&40;
EShaderPlatform Platform,
struct FShaderCompilerEnvironment & OutEnvironment
&41; const
Remarks
Allow Niagara script the opportunity to modify the compilation environment for GPU simulations. Generally used for data interfaces to inject project defines.