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API > API/Plugins > API/Plugins/NiagaraShader
Contains all the information needed to uniquely identify a FNiagaraShaderMapID.
| Name | FNiagaraShaderMapId |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
| Include Path | #include "NiagaraShared.h" |
Syntax
class FNiagaraShaderMapId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNiagaraShaderMapId() |
NiagaraShared.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FNiagaraShaderMapId() |
NiagaraShared.h |
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FNiagaraShaderMapId | NiagaraShared.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FNiagaraShaderMapId >::Type | NiagaraShared.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | NiagaraShared.h | |
| InterfaceType | ETypeLayoutInterface::Type | NiagaraShared.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdditionalDefines | TMemoryImageArray< FMemoryImageString > | Configuration options | NiagaraShared.h | |
| AdditionalVariables | TMemoryImageArray< FMemoryImageString > | Configuration options | NiagaraShared.h | |
| boolbUsesRapidIterationParams | Whether or not we need to bake Rapid Iteration params. True to keep params, false to bake. | NiagaraShared.h | ||
| FGuidCompilerVersionID | The version of the compiler that this needs to be built against. | NiagaraShared.h | ||
| FPlatformTypeLayoutParametersLayoutParams | Type layout parameters of the memory image | NiagaraShared.h | ||
| FSHAHashBaseCompileHash | The hash of the subgraph this shader primarily represents. | NiagaraShared.h | ||
| ReferencedCompileHashes | TMemoryImageArray< FSHAHash > | The compile hashes of the top level scripts the script is dependent on. | NiagaraShared.h | |
| ShaderTypeDependencies | TMemoryImageArray< FShaderTypeDependency > | Shader type dependencies | NiagaraShared.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AppendKeyString
(
FString& KeyString |
Appends string representations of this Id to a key string. | NiagaraShared.h | |
void GetScriptHash
(
FSHAHash& OutHash |
Hashes the script-specific part of this shader map Id. | NiagaraShared.h | |
SIZE_T GetSizeBytes() |
NiagaraShared.h | ||
const FTypeLayoutDesc & GetTypeLayout() |
NiagaraShared.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
NiagaraShared.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
NiagaraShared.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
NiagaraShared.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FNiagaraShaderMapId& ReferenceSet |
NiagaraShared.h | ||
bool operator==
(
const FNiagaraShaderMapId& ReferenceSet |
Tests this set against another for equality, disregarding override settings. | NiagaraShared.h |