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API > API/Plugins > API/Plugins/NiagaraShader > API/Plugins/NiagaraShader/FNiagaraShaderMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Serialize
(
FShaderSerializeContext& Ctx |
NiagaraShared.h | ||
| Serializes the shader map. | NiagaraShared.h |
Serialize(FShaderSerializeContext &)
| Name | Serialize |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
| Include Path | #include "NiagaraShared.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
bool Serialize
(
FShaderSerializeContext & Ctx
)
Serialize(FArchive &, bool, bool)
Description
Serializes the shader map.
| Name | Serialize |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
| Include Path | #include "NiagaraShared.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
bool Serialize
(
FArchive & Ar,
bool bInlineShaderResources,
bool bLoadingCooked
)