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API > API/Plugins > API/Plugins/NiagaraShader
| Name | FNiagaraRibbonComputeCommon |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraRibbonCompute.h |
| Include Path | #include "NiagaraRibbonCompute.h" |
Syntax
struct FNiagaraRibbonComputeCommon
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| IndexGenOptimalLoopVertexLimit | uint32 | NiagaraRibbonCompute.h | |
| IndexGenThreadSize | uint32 | NiagaraRibbonCompute.h | |
| VertexGenFinalizationThreadSize | uint32 | NiagaraRibbonCompute.h | |
| VertexGenReductionFinalizationThreadSize | uint32 | NiagaraRibbonCompute.h | |
| VertexGenReductionInitializationThreadSize | uint32 | NiagaraRibbonCompute.h | |
| VertexGenReductionPropagationThreadSize | uint32 | NiagaraRibbonCompute.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ModifyCompilationEnvironment
(
const FGlobalShaderPermutationParameters& Parameters, |
NiagaraRibbonCompute.h |