Navigation
API > API/Plugins > API/Plugins/NiagaraShader
References
| Module | NiagaraShader |
| Header | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
| Include | #include "NiagaraShared.h" |
Syntax
class FNiagaraCompilationQueue
Remarks
Runtime code sticks scripts to compile along with their shader map here Niagara Editor ticks in FNiagaraShaderQueueTickable, kicking off compile jobs
Functions
| Type | Name | Description | |
|---|---|---|---|
| FNiagaraCompilationQueue * | Get () |
||
| TArray< NiagaraCompilationQueueItem > & | GetQueue () |
||
| void | Queue
(
FNiagaraShaderScript* InScript, |
||
| void | RemovePending
(
FNiagaraShaderScript* InScript |
Classes
| Type | Name | Description | |
|---|---|---|---|
| NiagaraCompilationQueueItem |
Constants
| Name | Description |
|---|---|
| Singleton |