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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > UNiagaraNodeWriteDataSet
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeWriteDataSet.h |
Include | #include "NiagaraNodeWriteDataSet.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeWriteDataSet.cpp |
UNiagaraNodeWriteDataSet
&40;
const FObjectInitializer & ObjectInitializer
&41;