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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > UNiagaraNodeAssignment
- UEdGraphNode::GetTooltipText()
- UNiagaraNodeFunctionCall::GetTooltipText()
- UNiagaraNodeAssignment::GetTooltipText()
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeAssignment.h |
Include | #include "NiagaraNodeAssignment.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeAssignment.cpp |
virtual FText GetTooltipText&40;&41; const
Remarks
Gets the tooltip to display when over the node