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API > API/Plugins > API/Plugins/NiagaraEditor > API/Plugins/NiagaraEditor/UNiagaraGraph
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraScriptVariable * AddParameter
(
const UNiagaraScriptVariable* InScriptVar |
NiagaraGraph.h | ||
UNiagaraScriptVariable * AddParameter
(
const FNiagaraVariable& Parameter, |
Adds parameter to the VariableToScriptVariable map. | NiagaraGraph.h | |
UNiagaraScriptVariable * AddParameter
(
const FNiagaraVariable& Parameter, |
NiagaraGraph.h |
AddParameter(const UNiagaraScriptVariable *)
| Name | AddParameter |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h |
| Include Path | #include "NiagaraGraph.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp |
UNiagaraScriptVariable * AddParameter
(
const UNiagaraScriptVariable * InScriptVar
)
AddParameter(const FNiagaraVariable &, bool)
Description
Adds parameter to the VariableToScriptVariable map.
| Name | AddParameter |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h |
| Include Path | #include "NiagaraGraph.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp |
UNiagaraScriptVariable * AddParameter
(
const FNiagaraVariable & Parameter,
bool bIsStaticSwitch
)
AddParameter(const FNiagaraVariable &, const FNiagaraVariableMetaData &, bool, bool)
| Name | AddParameter |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraGraph.h |
| Include Path | #include "NiagaraGraph.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraGraph.cpp |
UNiagaraScriptVariable * AddParameter
(
const FNiagaraVariable & Parameter,
const FNiagaraVariableMetaData & ParameterMetaData,
bool bIsStaticSwitch,
bool bNotifyChanged
)