Navigation
API > API/Plugins > API/Plugins/NiagaraEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UNiagaraScriptFactoryNew
- UNiagaraDynamicInputScriptFactory
References
| Module | NiagaraEditor |
| Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h |
| Include | #include "NiagaraScriptFactoryNew.h" |
Syntax
UCLASS&40;&41;
class UNiagaraDynamicInputScriptFactory : public UNiagaraScriptFactoryNew
Remarks
Niagara dynamic input script factory.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UNiagaraDynamicInputScriptFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UNiagaraScriptFactoryNew
| Type | Name | Description | |
|---|---|---|---|
| FName | Give child factory classes the ability to define which asset action it represents. | ||
| ENiagaraScriptUsage | Give child factory classes the ability to define which script usage type it represent. |
Overridden from UFactory
| Type | Name | Description | |
|---|---|---|---|
| FName | Returns an optional override brush name for the new asset menu. |