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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > FNiagaraEditorStyle
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorStyle.h |
Include | #include "NiagaraEditorStyle.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorStyle.cpp |
static void ReloadTextures&40;&41;
Remarks
Reloads textures used by slate renderer