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API > API/Plugins > API/Plugins/NiagaraEditor > API/Plugins/NiagaraEditor/FNiagaraAction_NewNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEdGraphNode * CreateNode
(
UEdGraph* Graph, |
NiagaraActions.h | ||
UEdGraphNode * CreateNode
(
UEdGraph* Graph, |
NiagaraActions.h |
CreateNode(UEdGraph , UEdGraphPin , FVector2D, bool)
| Name | CreateNode |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h |
| Include Path | #include "NiagaraActions.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraActions.cpp |
UEdGraphNode * CreateNode
(
UEdGraph * Graph,
UEdGraphPin * FromPin,
FVector2D NodePosition,
bool bSelectNewNode
) const
CreateNode(UEdGraph , TArray< UEdGraphPin > &, FVector2D, bool)
| Name | CreateNode |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h |
| Include Path | #include "NiagaraActions.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraActions.cpp |
UEdGraphNode * CreateNode
(
UEdGraph * Graph,
TArray < UEdGraphPin * > & FromPins,
FVector2D NodePosition,
bool bSelectNewNode
) const