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API > API/Plugins > API/Plugins/NiagaraAnimNotifies > API/Plugins/NiagaraAnimNotifies/UAnimNotifyState_TimedNiagaraEff-_1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void NotifyEnd
(
USkeletalMeshComponent* MeshComp, |
AnimNotifyState_TimedNiagaraEffect.h | ||
virtual void NotifyEnd
(
USkeletalMeshComponent* MeshComp, |
AnimNotifyState_TimedNiagaraEffect.h |
NotifyEnd(class USkeletalMeshComponent , class UAnimSequenceBase )
| Name | NotifyEnd |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraAnimNotifies/Public/AnimNotifyState_TimedNiagaraEffect.h |
| Include Path | #include "AnimNotifyState_TimedNiagaraEffect.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraAnimNotifies/Private/AnimNotifyState_TimedNiagaraEffect.cpp |
virtual void NotifyEnd
(
class USkeletalMeshComponent * MeshComp,
class UAnimSequenceBase * Animation
)
NotifyEnd(class USkeletalMeshComponent , class UAnimSequenceBase , const FAnimNotifyEventReference &)
| Name | NotifyEnd |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraAnimNotifies/Public/AnimNotifyState_TimedNiagaraEffect.h |
| Include Path | #include "AnimNotifyState_TimedNiagaraEffect.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraAnimNotifies/Private/AnimNotifyState_TimedNiagaraEffect.cpp |
virtual void NotifyEnd
(
class USkeletalMeshComponent * MeshComp,
class UAnimSequenceBase * Animation,
const FAnimNotifyEventReference & EventReference
)