Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraSystem
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category="Rendering",
Meta=(DisplayName="Default Cast Shadows", EditCondition="bOverrideCastShadow"))
uint8 bCastShadow: 1
Remarks
When enabled this is the default value set on the component. Controls whether the primitive component should cast a shadow or not.