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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraSpriteRendererProperties
- UObject::Serialize()
- UNiagaraSpriteRendererProperties::Serialize()
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSpriteRendererProperties.h |
| Include | #include "NiagaraSpriteRendererProperties.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSpriteRendererProperties.cpp |
virtual void Serialize
&40;
FStructuredArchive::FRecord Record
&41;
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.