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A base class for niagara simulation stages. This class should be derived to add stage specific information.
| Name | UNiagaraSimulationStageBase |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSimulationStageBase.h |
| Include Path | #include "NiagaraSimulationStageBase.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UNiagaraSimulationStageBase : public UNiagaraMergeable
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraNotifyOnChanged → UNiagaraMergeable → UNiagaraSimulationStageBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraSimulationStageBase() |
NiagaraSimulationStageBase.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ParticleSpawnUpdateName | const FName | NiagaraSimulationStageBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | uint32 | NiagaraSimulationStageBase.h | ||
| OuterEmitterVersion | FGuid | NiagaraSimulationStageBase.h | ||
| Script | TObjectPtr< UNiagaraScript > | NiagaraSimulationStageBase.h | ||
| SimulationStageName | FName | NiagaraSimulationStageBase.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
NiagaraSimulationStageBase.h | ||
virtual bool FillCompilationData
(
TArray< FNiagaraSimulationStageCompilationData >& CompilationSimStageData |
NiagaraSimulationStageBase.h | ||
FVersionedNiagaraEmitterData * GetEmitterData() |
NiagaraSimulationStageBase.h | ||
FVersionedNiagaraEmitter GetOuterEmitter() |
NiagaraSimulationStageBase.h | ||
FVersionedNiagaraEmitterBase GetOuterEmitterBase() |
NiagaraSimulationStageBase.h | ||
virtual FName GetStackContextReplacementName () |
Return the FName to use in place of the default for the location in the stack context. | NiagaraSimulationStageBase.h | |
void RequestRecompile() |
NiagaraSimulationStageBase.h | ||
void SetEnabled
(
bool bEnabled |
NiagaraSimulationStageBase.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraSimulationStageBase.h |