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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraScript
- FNiagaraVersionedObject::DisableVersioning()
- UNiagaraScript::DisableVersioning()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h |
Include | #include "NiagaraScript.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp |
virtual void DisableVersioning
(
const FGuid & VersionGuidToUse
)
Remarks
Disables versioning and keeps only the data from the given version guid. Note that this breaks ALL references from existing assets and should only be used when creating a copy of a script, as the effect is very destructive.