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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraRibbonRendererProperties
Syntax
UPROPERTY (EditAnywhere, Category="Ribbon Tessellation",
Meta=(EditCondition="TessellationMode == ENiagaraRibbonTessellationMode::Custom", EditConditionHides, DisplayAfter="TessellationFactor"))
uint8 bUseConstantFactor: 1
Remarks
If checked, use the above constant factor. Otherwise, adaptively select the tessellation factor based on the below parameters.