Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraMeshRendererProperties
- UObject::PreEditChange()
- UNiagaraMeshRendererProperties::PreEditChange()
References
| Module | Niagara |
| Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h |
| Include | #include "NiagaraMeshRendererProperties.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraMeshRendererProperties.cpp |
virtual void PreEditChange
(
class FProperty * PropertyThatWillChange
)
Remarks
This is called when a property is about to be modified externally