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A base class for editor only data which supports post loading from the runtime owner object.
| Name | UNiagaraEditorDataBase |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraEditorDataBase.h |
| Include Path | #include "NiagaraEditorDataBase.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UNiagaraEditorDataBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraEditorDataBase
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PersistentDataChangedDelegate | FSimpleMulticastDelegate | NiagaraEditorDataBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimpleMulticastDelegate & OnPersistentDataChanged() |
NiagaraEditorDataBase.h | ||
virtual void PostLoadFromOwner
(
UObject* InOwner |
NiagaraEditorDataBase.h |