Navigation
Unreal Engine C++ API Reference > Plugins > Niagara
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UNiagaraDebugHUDSettings
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraDebuggerCommon.h |
Include | #include "NiagaraDebuggerCommon.h" |
Syntax
UCLASS&40;Config&61;EditorPerProjectUserSettings, defaultconfig, MinimalAPI&41;
class UNiagaraDebugHUDSettings :
public UObject,
public FNotifyHook
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
FNiagaraDebugHUDSettingsData | Data | |
![]() |
FOnChanged | OnChangedDelegate |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void |
Overridden from FNotifyHook
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | NotifyPostChange
(
const FPropertyChangedEvent&, |
|
![]() ![]() |
void | NotifyPostChange
(
const FPropertyChangedEvent&, |
|
![]() ![]() |
void | NotifyPreChange
(
FProperty* |
|
![]() ![]() |
void |
Typedefs
Name | Description |
---|---|
FOnChanged |