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This Data Interface can be used to query information about the sprite renderers of an emitter
| Name | UNiagaraDataInterfaceSpriteRendererInfo |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSpriteRendererInfo.h |
| Include Path | #include "NiagaraDataInterfaceSpriteRendererInfo.h" |
Syntax
UCLASS (EditInlineNew, Category="Sprite Particles", CollapseCategories,
Meta=(DisplayName="Sprite Renderer Info"), MinimalAPI)
class UNiagaraDataInterfaceSpriteRendererInfo : public UNiagaraDataInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraNotifyOnChanged → UNiagaraDataInterfaceBase → UNiagaraDataInterface → UNiagaraDataInterfaceSpriteRendererInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraDataInterfaceSpriteRendererInfo
(
const FObjectInitializer& ObjectInitializer |
NiagaraDataInterfaceSpriteRendererInfo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraSpriteRendererProperties * GetSpriteRenderer() |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
void OnSpriteRendererChanged
(
UNiagaraSpriteRendererProperties* NewSpriteRenderer |
NiagaraDataInterfaceSpriteRendererInfo.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. | NiagaraDataInterfaceSpriteRendererInfo.h | |
virtual bool CanExecuteOnTarget
(
ENiagaraSimTarget Target |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual bool Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | NiagaraDataInterfaceSpriteRendererInfo.h | |
virtual void GetFeedback
(
UNiagaraSystem* InAsset, |
Query the data interface to give feedback to the end user. | NiagaraDataInterfaceSpriteRendererInfo.h | |
virtual bool GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. | NiagaraDataInterfaceSpriteRendererInfo.h | |
virtual void SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. | NiagaraDataInterfaceSpriteRendererInfo.h |
Overridden from UNiagaraDataInterfaceBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
NiagaraDataInterfaceSpriteRendererInfo.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void PostInitProperties() |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void PostLoad() |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void PreEditChange
(
FProperty* PropertyAboutToChange |
NiagaraDataInterfaceSpriteRendererInfo.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void VMGetAlignment
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
void VMGetFacingMode
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
void VMGetSourceMode
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
void VMGetSubUVDetails
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
void VMIsValid
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceSpriteRendererInfo.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CopyToInternal
(
UNiagaraDataInterface* Destination |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void GetFunctionsInternal
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
NiagaraDataInterfaceSpriteRendererInfo.h | ||
virtual void PushToRenderThreadImpl() |
NiagaraDataInterfaceSpriteRendererInfo.h |