Navigation
API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/UNiagaraDataInterfaceSpline
Syntax
UPROPERTY (EditAnywhere, Category="Mesh", Meta=(DisplayName="Source Actor"))
TSoftObjectPtr < AActor > SoftSourceActor
Remarks
The source actor from which to sample. Note that this can only be set when used as a user variable on a component in the world.