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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterfaceSkeletalMesh
- UNiagaraDataInterface::UpgradeFunctionCall()
- UNiagaraDataInterfaceSkeletalMesh::UpgradeFunctionCall()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
Include | #include "NiagaraDataInterfaceSkeletalMesh.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMesh.cpp |
virtual bool UpgradeFunctionCall
&40;
FNiagaraFunctionSignature & FunctionSignature
&41;
Remarks
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. Return true if the signature was modified and we need to refresh the pins / name, etc.